In-Depth documentation



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    Francisco Neves

    I agree, because the begginer documentation is too simple and it doesn't work at all, it just turns on the camera and put the object in front of it

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    Alvin Xu

    Hi Ziso!

    For documentation we currently have the articles "Build Your First Application" and "Advance topic: Events handling" (for tracking states). Using the event handling you can write your Unity script to hide objects when not in the tracking state.

    We are actively adding features to our API and plan on adding more in-depth example projects and tutorials.



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